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Polar Zone

Action Challenge

15 minutes / Inside and Outside

A fun, physical game where you will designate two areas in your space as “Arctic” and “Antarctic”. Pupils will move to the correct pole area in different polar-inspired ways.

Learning outcome: Pupils will develop agility, coordination, and spatial awareness through dynamic movement challenges, while building teamwork and resilience in a fast-paced, imaginative game environment.

 

HBN FAQ Slice

Instructions

  • Introduce the activity to pupils by showing them the map (either digital or physical poster) and pointing out the polar regions
     
  • Share that as a class you’re going to play a game called ‘Polar Zone’
     
  • Assign one side of the room as the ‘Arctic’ and one side to be ‘Antarctic’
     
  • Introduce the following movements which pupils will need to pick from as they move between regions during the game (write these on a whiteboard if possible):

    Snow Crawl: Crawl under a low obstacle (e.g., a rope or row of chairs) to simulate moving under ice.

    Penguin Waddle: Hop or walk with feet together.
    Polar Bear Balance: Walk across a narrow beam or line without falling off.

    Ice Step: Jump from one spot to another (like stepping on ice floes).

    Sled Pull: Carry an object across the space (could use a mat or something in the space – safety first)

    Stormy Sprint: Storms-a-brewing at one of the poles – pupils should sprint to the other pole!
     

  • Call out the following questions and pupils must move to the regions using one of the movements to get from one pole to the other:

     - Which polar region has penguins? (Answer; Antarctic)
     - Which polar region has polar bears? (Answer; Arctic)
     - Which polar region has more people? (Answer; Arctic)
     - Which polar region is coldest? (Answer; Antarctic)
     - Which polar region has walruses? (Answer; Arctic)
     

Adaptations

  • Provide pupils with a choice of fewer or easier movements, slow down the movement, or try seated/quiet movement options
     
  • Allow more processing time
     
  • Make the questions easier if needed

Extensions

  • Pupils can create their own movements or version of the game, and share with others
     
  • Complete in PE/the classroom as is feasible 
     
  • Polar storytelling – share something learnt about the polar regions with others e.g. families

Polar Exploration Planning

Creative Challenge

10 - 20 minutes / Inside 

Plan an expedition to the Antarctic to see the penguins with your class! How would you get there? What would you need for your expedition? 

Learning outcome: Pupils will explore physical and strategic skills by simulating an Antarctic expedition, using movement, role play, and collaborative planning to understand endurance, navigation, and teamwork in extreme environments.

Instructions

  • Introduce the activity to pupils by showing them the map (either digital or physical poster, available in the Happy By Nature schools packand pointing out the polar regions
     
  • Ask pupils to imagine they are a scientist, planning a trip to Antarctica. 
     
  • Think about the following questions to plan your trip:
    • How would you get there? What is the route? (Use the map to help – perhaps mark where you’d stop with stickers!)
    • What would you pack? (E.g. sleeping bag, warm clothes, sturdy boots)
    • What tools or equipment do you need to complete experiments or observe animals when you get there? (e.g. notebooks, laptop, camera)
       
  • Reinforce knowledge that Antarctica is protected – when on expedition it’s important we leave no trace behind of our presence, just like when we’re in nature nearer to home

 

Adaptations

  • Pupils could pair up or complete in small groups
     
  • As a class, break down the stages or one element of the journey, everyone working together
     
  • Give prompts and options –“Shall we get the train” “Would this work? Why not?”
     
  • Verbal activity if writing is a challenge

Extensions

  • Penguin Post Office: “You’ve just arrived at Port Lockroy and have seen your first penguin colony!” Write a postcard to someone at home about your trip. Decorate the front with a picture (e.g. penguin, ship, icy landscape). Take a picture of the postcard and send it into WWF at: (EMAIL TBC)
     
  • Use as a jumping off point for research tasks to learn more about polar regions and practise research skills. For example, identifying other habitats of polar animals e.g. penguins, whales
     
  • Prepare a news report about your trip
     
  • Build out into STEM challenge related to current learning e.g. ice melting, weather and seasons

Browse activities

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Forestry England activity pack

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